Pixel Art for Spyro 3 for GBA
Concept bible for a mobile game targetting teens
Concept bible for a western themed game aimed at children
Concept bible for a Steampunk game
Some UI elements from concept to completion
Buttons, and message boxes
Character sketches for the Spellbroken Expansion
In-Map sprites examples. Retina and standard sizes shown.
Large sprites used in profile details menus.
Includes new terrain tiles. Retina version shown.
A sample of character sprites and terrain tiles for Spellbroken
Various layout elements for Spellbroken
Example of manual pixel-perfect detailing and reduction for standard and retina displays
Complete repaint of someone else's existing artwork
Models created for Sonic Rivals for Sega
Hundreds of particle and light effects for Sega's Sonic Rivals PSP
Main character orthos for Red Entertainment
main character costume concepts for Red Entertainment
Tailored for DS resolution
Tailored for DS resolutions
An iPhone game I made
Gameplay of 3d modeled and animated mice
low poly environment model painted over for higher resolution
UI elements for MLB on DS
© 2020 Dan Lam.