Different costume designs for DLC and unlockable Jasons
Vanilla Jason, plus 12 Jason costumes. 3D Studio Max
Wireframes overlayed on Jason models
Low Poly Model of Sonic the Hedgehog for Sonic Rivals (PSP)
Low Poly Shadow model for Sonic Rivals (PSP)
Hundreds of particle and light effects for Sega's Sonic Rivals PSP
Concept for Catsassin and ortho views for 3d modeling
Low Poly 3d Model for Catsassin
Pixel Art for Spyro 3 for GBA
main character costume concepts for Red Entertainment
Main character orthos for Red Entertainment
Concept bible for a mobile game targetting teens
Concept bible for a western themed game aimed at children
Concept bible for a Steampunk game
Tailored for DS resolution
Tailored for DS resolutions
Some UI elements from concept to completion
Character sketches for the Spellbroken Expansion
In-Map sprites examples. Retina and standard sizes shown.
Large sprites used in profile details menus.
Includes new terrain tiles. Retina version shown.
A sample of character sprites and terrain tiles for Spellbroken
Various layout elements for Spellbroken
Example of manual pixel-perfect detailing and reduction for standard and retina displays
An iPhone game I made
Gameplay of 3d modeled and animated mice
low poly environment model painted over for higher resolution
UI elements for MLB on DS
© 2021 Dan Lam.